CleverBooks Geometry Workbook
Easy to use and technology-powered Augmented Reality Kit for Geometry. Easy and fast way to explain and visualize 3D shapes, cross section, complex geometrical shapes. This product is used in over than 20 countries globally supporting teachers and students in primary education. General product features: STEM certified software content Global curriculum based software content No internet connection required once the app is installed No technical skills needed to use software Regular software updates forever free Mobile applications for Android and iOS/Apple can be found on the relevant mobile application stores. For this workbook you need to use “CleverBooks Geometry” app. Apps are free. No hidden costs. Suitable for Augmented Classroom by CleverBooks. Main Features: View geometric 2D and 3D shapes from all angles. Voiceover for all the shapes and interactions made by kids See sides of 3D shapes unfold into 2D shapes (decomposition is visualized!) Cross section in 3DFind out about different variations of 2D shapes Learn and understand fractions Compare and identify objects in the environment with geometric shapes using Augmented Reality Develop spatial imagination by observing 3D and flat models. Learn properties of geometric 2D and 3D shapes and fractions Interactive knowledge test Look for more features to come!
CleverBooks provides STEM-oriented global curriculum-based teaching and learning solutions for primary education. CleverBooks sets the standards in Augmented Reality to help kids improve test-score by up to 33% and increases retention rate by up to 100% with the latest STEM-oriented Augmented Reality (AR) technology that supports students’ individual learning styles. We want to support innovative schools and educators to ensure students have access to the most up to date academic STEM-oriented content powered by innovative AR technology to meet necessary for the 21st-century kid’s learning demands.
We are working with educators around the world to bring the best books, trainings and teaching/learning solutions to schools.
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The bigger question is why are they sitting in classrooms still completing worksheets when there are so many ways to incorporate real-world projects and technology into their classrooms. This would give meaning to what they are learning. When students are immersed in a world full of technology they need to see that world carry over into their learning, in order to find learning meaningful and relevant. Learn more about the importance of AR and VR in the classroom in our article AR and VR In the Classroom. Check out more of our recommendations for AR and VR products and curriculum in our article How to Access AR and VR in Classrooms Today.
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